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Yeet The Kiid
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Devlog
#10 Devlog : End Development
May 12, 2021
by
YannAnnaert
End Development The polishing phase has ended, marking the end of development . As much as possible has been polished to improve the game to make sure it is the best it can be before ending this sprin...
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#9 Devlog :Polishing phase
May 05, 2021
by
YannAnnaert
1
Polishing phase In this last new phase we aim to improve the game as much as we can without actually adding new features. Game elements should keep their initial idea but be improved in such a way tha...
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#8 Devlog : Sprint 2 End
April 28, 2021
by
YannAnnaert
1
Sprint 2 End Today we finish the end of sprint 2 . This sprint is the last real development sprint which means this week is the last week we add new gameplay elements. General: We've added all our gam...
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#7 Devlog: Sprint2 Week2
April 21, 2021
by
YannAnnaert
1
Sprint 2 Week2 We have enjoyed a break but now development continuous in week 2. Steady progress is being made as we approach the end of the last development sprint. This week is mainly about adding t...
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#6 Devlog: Start Sprint 2
March 30, 2021
by
YannAnnaert
1
Start Sprint 2 Sprint 2 has started . This will be the last real development sprint as the last sprint we have planned will be a polishing one . There is still a lot to be done but we plan to have eve...
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#5 Devlog: End Sprint 1
March 23, 2021
by
YannAnnaert
1
End production sprint 1 This week marks the end of the first production sprint. This week we focus on bringing together all the assets inside an actual level. The main tasks continue as well . General...
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#4 Devlog:Production Week2
March 16, 2021
by
YannAnnaert
1
Production Week 2 Production continues! A clear task division is finished and quite some tasks have already been finished. The main game objects are starting to take form. General: We take tasks we th...
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#3 Devlog: Start Production
March 09, 2021
by
YannAnnaert
Production Start This week we started production on our game. This means we throw out all our prototypes and start out fresh. We divided the tasks and made a game design. Art: The art department is fu...
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#2 Devlog:Gameplay Prototype
March 01, 2021
by
YannAnnaert
Gameplay Prototype This week marked the end of the prototyping face. We thought of some fun game mechanics and tried to implement them all in a prototype level. This level showcases the mechanics we p...
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#1 Devlog: ResearchPrototyping
February 21, 2021
by
YannAnnaert
2
Hello, welcome to our first blogpost. This week: research prototyping. Introduction: We are 5 student working together on a single player game involving a slimy child and its father. Together they wil...
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